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Available Online

Introduction To 3D Computer Graphics

  • 8 hours
  • Plan Holders Only
  • Online Session

Service Description

Learn Blender, the free and open source 3D creation suite. Blender can be used to create 3D visualizations such as still images, 3D animations, VFX shots, and video editing. Blender is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process. Blender is a cross-platform application, running on Linux, macOS, and Windows systems. Blender also has relatively small memory and drive requirements compared to other 3D creation suites. Its interface uses OpenGL to provide a consistent experience across all supported hardware and platforms. Who uses Blender? Blender has a wide variety of tools making it suitable for almost any sort of media production. People and studios around the world use it for hobby projects, commercials, and feature films. Key Features Blender is a fully integrated 3D content creation suite, offering a broad range of essential tools, including Modeling, Rendering, Animation & Rigging, Video Editing, VFX, Compositing, Texturing, and many types of Simulations. It is cross platform, with an OpenGL GUI that is uniform on all major platforms (and customizable with Python scripts). It has a high-quality 3D architecture, enabling fast and efficient creation workflow. It has a small executable file, which is optionally portable. Blender makes it possible to perform a wide range of tasks, and it may seem daunting when first trying to grasp the basics. However, with a bit of motivation and the right learning material, it is possible to learn Blender with time and patience. This course is a good start, and it will serve as a guide. You will learn many theoretical principles and incorporate videos as practice of the theory you will have learned. Despite everything Blender can do, it remains a tool. Great artists do not create masterpieces by pressing buttons or manipulating brushes, but by learning and practicing subjects such as human anatomy, composition, lighting, animation principles, etc. I believe that to be the best way as opposed to just going into "how to" tutorials. 3D creation software such as Blender have an added technical complexity and jargon associated with the underlying technologies. Terms like UV maps, materials, shaders, meshes, and “subdivs” are the media of the digital artist, and understanding them, even broadly, will help you to use Blender to its best. So get this course, learn the great tool that Blender is and keep your mind open.


Cancellation Policy

To cancel or reschedule, please contact me atleast 24 hours in advance.


Contact Details

0977404593

1collinsmusonda@gmail.com

D36/X/1, Airport Road, Chipata, Zambia. ZMB


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